Qualifications

Education

  • GameIT
    3 years
    Game development oriented HTX
  • Dania Games
    2.5 years
    Game development oriented AP Computer Science Degree

    1.5 years
    Bachelor of Software Development

Work

  • Sublab Games – Job
    September 2022 – November 2023
    Worked on official LEGO Games tools for Unity – character controllers, model importers, materials and editor UX

  • Funday Factory – Internship and job
    February 2022 – June 2022
    Worked in Unity to develop the game Don’t Die In The West

  • Monosoft – Internship
    3 months
    Worked with microservices using Canine framework and Tensorflow to create image depth service

Coding Experience

  • 8 years of experience with C#
    • Monogame
    • WPF
    • Algorithmic Artificial Intelligence
    • Networking
    • Databases
    • Neural Networks
    • Code Compilers
  • 8 years of experience with Unity
    • Shaders – written and graphs
    • Gameplay
    • Editor tooling
  • 1 year of experience with C++
    • Unreal Engine
    • SDL
    • WxWidgets
    • Neural networks
  • 1 year of experience with Python
    • Tensorflow

Workflow Experience

  • Scrum
    • Using a range of artifacts
  • UP
  • Waterfall
  • Continuous Integration and Deployment
    • Azure DevOps
  • Git
    • Github
      • GitBash
      • GitKraken
      • Visual Studio Extension
      • Many more
    • Azure

    About Me

    kaspermho@gmail.com

    +45 23 86 72 10

    Denmark, Aarhus

    Born 3/8 – 1999

    As a programmer I value code being self-explanatory and easy to skim through. As such I value good design and architecture and like to think before I act. I’m familiar with the use of design patterns and programming principles such as SOLID and I like to think that I put these tools to good use when and where it’s applicable.

    A highly flexible software developer who works great in teams and encourages communication with my peers.
    I grasp the bigger picture quickly and work in a goal oriented manner.
    Problem solving is a passion for me and as such i am not easily discouraged when developing.

    I am curious by nature and have many hobbies because of it; 3D modeling, music production, digital painting and more.

    References

    Kristian Bang Nørgaard, CEO
    www.fundayfactory.com